• Name:

    mWeakPointII

  • Displayed name:

    Weak point II

  • Description:

    The first 2 Piercing damage dice of the action are now maximised.

  • Condition:

  • Cost:

    expCost(1150,400)-275
  • Script:

    master.displayName:set([[Weak point II]])
    master.description:replace([[first Piercing damage dice]],[[first 2 Piercing damage dice]])
    master.addOns[1].variables:replace([[vWeakPointBonus = ""]],[[vWeakPointBonus = 2]])
    
  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

  • Upgrades:

    • Name:

      mWeakPointIII

    • Displayed name:

      Weak point III

    • Description:

      The first 3 Piercing damage dice of the action are now maximised.

    • Condition:

    • Cost:

      expCost(1700,400)-575
    • Script:

      master.displayName:set([[Weak point III]])
      master.description:replace([[first 2 Piercing damage dice]],[[first 3 Piercing damage dice]])
      master.addOns[1].variables:replace([[vWeakPointBonus = 2]],[[vWeakPointBonus = 3]])
      
    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons: