• Name:

    mConductiveIII

  • Displayed name:

    Conductive III

  • Description:

    Decrease the cost to 3 SP. Increase the number of Electric damage dice for the first target to 3, the number of chained target to 3 and increase the distance between target to 3 meters.

  • Condition:

  • Cost:

    expCost(1450,500)-275
  • Script:

    master.displayName:set([[Conductive III]])
    master.description:replace([[2 Electric damage dice]],[[3 Electric damage dice]])
    master.description:replace([[2 conductive targets]],[[3 conductive targets]])
    master.description:replace([[2 meters]],[[3 meters]])
    master.description:replace([[spend 4 SP]],[[spend 3 SP]])
    master.addOns[1].variables:replace([[vConductiveLvl = 2]],[[vConductiveLvl = 3]])
    master.addOns[1].variables:replace([[vConductiveCost = 4]],[[vConductiveCost = 3]])
    
  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

  • Upgrades:

    • Name:

      mConductiveIV

    • Displayed name:

      Conductive IV

    • Description:

      Increase the number of Electric damage dice for the first target to 4, the number of chained target to 4 and increase the distance between target to 4 meters.

    • Condition:

    • Cost:

      expCost(2600,650)-725
    • Script:

      master.displayName:set([[Conductive IV]])
      master.description:replace([[3 Electric damage dice]],[[4 Electric damage dice]])
      master.description:replace([[3 conductive targets]],[[4 conductive targets]])
      master.description:replace([[3 meters]],[[4 meters]])
      master.addOns[1].variables:replace([[vConductiveLvl = 3]],[[vConductiveLvl = 4]])
      
    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons: