Meta description:
This two handed crossbow deals d12 Piercing damage. This weapon is built from sturdy oak, with a simple steel prod and trigger assembly. Its design favors reliability over refinement — every pull of the lever feels mechanical and sure.
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Name:
iCrossbow
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Displayed name:
Crossbow
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Description:
This two handed crossbow deals d12 Piercing damage. This weapon is built from sturdy oak, with a simple steel prod and trigger assembly. Its design favors reliability over refinement — every pull of the lever feels mechanical and sure.
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Condition:
assert((character.sWeaponSlot.current >= 2),[[You don't have any available slot to equip this weapon.]])
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Script:
character.sWeaponSlot:addNormal([[-2]],item.name,[[Crossbow]]) stat = character:createStat([[s]] .. item.name .. [[Ammunition]],[[dependant]]) stat.displayName.value = [[Crossbow ammunition]] stat:addNormal([[1]],[[physical]],item.displayName.value) stat.max.value = [[1]]
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Weight:
1.0
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Amount:
1
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Type:
0
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Coin value:
1000
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Actions: