Vault
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When performing an action that deals Ice damage, the user may spend 5 Success Points (SP) to add one extra Ice damage dice equal in face count to the action's original Ice die. Each subsequent die costs 1 SP more than the previous one (two dice = 11 SP, three dice = 18 SP, etc.).
by mirionos.
Last update May 20, 2026, 1:33 p.m.
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This small glass flask that when consumed gives Ice Resistance 2 for a duration of one minute contains a shimmering, translucent liquid with a hue akin to glacial ice. Tiny frost crystals float suspended within the potion, sparkling faintly in the light. As you tilt the flask, the liquid moves gracefully, emitting a soft, melodic tinkling sound reminiscent of ice cracking under pressure.
by mirionos.
Last update May 18, 2026, 3:45 p.m.
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When making an action that deals Ice damage, the character can spend 3 SP to create a 3m wide ice rink at the impact point for the next 5 seconds. Every creature crossing the ice rink a their normal speed have to make an Acrobatics test. On a failed test the creature fall prone. In order to not be affected by it, a creature can cross the ice rink at half their movement speed.
by mirionos.
Last update May 24, 2026, 7:34 p.m.
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When making an action that use the Ice element, you can spend 5 SP to inflict 1d6 Slow points to the target(s) for the next 10s. Each subsequent dice costs 1 SP more than the previous one. After 5s half the Slow points vanished but reapplying Slow points reset the duration to 10s. The Slow points reduce the target movement speed proportionally to their maximum HP: 1 Slow point on a 10 maxHP creature reduce their movement speed by 10%, capped at 50%. If the action affects multiple targets, the user distribute the points as they wants across them.
by mirionos.
Last update June 12, 2026, 1:15 p.m.
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This armor that gives +1 Resilience (Physical) is made out of thin layers of Chidomor dust pressed into fabric. By refining the mineral powder and tempering it through controlled resonance, the craftsman has preserved its protective calm while allowing thoughts and emotions to flow freely. The improved chidomor dust amor steadies the mind against enchantments and panic, yet leaves warmth, empathy, and clarity intact.
by mirionos.
Last update May 1, 2026, 10:49 a.m.
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This armor that gives +1 Arcana (Physical) is made out of fine silk spun from threads soaked in liquid flux. The material now conducts energy without draining physical vitality or presence. Casting feels effortless — as though the cloth itself anticipates each gesture and adjusts the flow of magic accordingly.
by mirionos.
Last update May 1, 2026, 10:49 a.m.
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This armor that gives +1 Vigor (Physical) is made out of Sinewsteel laced with treated leather. Through precise alloy layering and careful thermal shaping, the master smith has stabilized Sinewsteel's contraction to strengthen the body without restricting it. The armor adjusts dynamically to tension, tightening where force is applied and loosening where freedom is needed.
by mirionos.
Last update May 1, 2026, 10:49 a.m.
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This armor that gives +1 Reflex (Physical) is made out of interlaced Virelleafs, treated to keep their natural reactivity. Each petal is treated with chidomor extract, calming its natural flutter while keeping its responsiveness. The fabric breathes and moves with the wearer, accelerating reaction time without the distracting hum or shifting scent of lesser versions.
by mirionos.
Last update May 1, 2026, 10:49 a.m.
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This one handed infused Acid rod deals d8 Acid damage, gives a bonus of +1 to the test and ignores 1 level of resistance. This weapon is crafted from Flux-infused material, allowing power to circulate through its structure like a living current. The runes shimmer with subdued light, reacting instantly to the wielder's movements.
by mirionos.
Last update June 13, 2026, 2:01 p.m.
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This two handed infused Acid staff deals d10 Acid damage, gives a bonus of +1 to the test and ignores 1 level of resistance. This weapon is crafted from Flux-infused material, allowing power to circulate through its structure like a living current. The runes shimmer with subdued light, reacting instantly to the wielder's movements.
by mirionos.
Last update June 13, 2026, 2:01 p.m.
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This one handed infused Acid wand deals d6 Acid damage, gives a bonus of +1 to the test and ignores 1 level of resistance. This weapon is crafted from Flux-infused material, allowing power to circulate through its structure like a living current. The runes shimmer with subdued light, reacting instantly to the wielder's movements.
by mirionos.
Last update June 13, 2026, 2:01 p.m.
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This one handed infused Acid whip deals d6 Acid damage, gives a bonus of +1 to the test and ignores 1 level of resistance. This weapon is crafted from Flux-infused material, allowing power to circulate through its structure like a living current. The runes shimmer with subdued light, reacting instantly to the wielder's movements.
by mirionos.
Last update June 13, 2026, 2:01 p.m.
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This one handed infused Electric rod deals d8 Electric damage, gives a bonus of +1 to the test and ignores 1 level of resistance. This weapon is crafted from Flux-infused material, allowing power to circulate through its structure like a living current. The runes shimmer with subdued light, reacting instantly to the wielder's movements.
by mirionos.
Last update June 13, 2026, 2:01 p.m.
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This two handed infused Electric staff deals d10 Electric damage, gives a bonus of +1 to the test and ignores 1 level of resistance. This weapon is crafted from Flux-infused material, allowing power to circulate through its structure like a living current. The runes shimmer with subdued light, reacting instantly to the wielder's movements.
by mirionos.
Last update June 13, 2026, 2:01 p.m.
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This one handed infused Electric wand deals d6 Electric damage, gives a bonus of +1 to the test and ignores 1 level of resistance. This weapon is crafted from Flux-infused material, allowing power to circulate through its structure like a living current. The runes shimmer with subdued light, reacting instantly to the wielder's movements.
by mirionos.
Last update June 13, 2026, 2:01 p.m.