• Name:

    mBurningI

  • Displayed name:

    Burning I

  • Description:

    When performing an action that deals fire damage, the character may spend 4 SP to apply a burning effect to the target. If applied, the target suffers 1 fire damage every 2 seconds for a total duration of 6 seconds. While affected by this burning effect, the target may spend 1 AP at any time during its turn to remove the effect. Reapplying this effect while it is already active resets the duration to 6 seconds; damage does not stack beyond the defined 1 fire damage every 2 seconds.

  • Cost:

    expCost(550,1350)-0

  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      action:tagsContain([[fireDamage]])

    • Description:

    • Variables:

      vBurningCost = 4 vBurningDuration = 6 vBurningRemove = 1 vBurningPeriod = 2

    • Script:

    • Action effects:

      • Use case:

        vApplyBurn*3

      • Name:

        Burning

      • Description:

        You can spend vBurningCost.string SP to deal 1 fire damage every vBurningPeriod.string second(s) for vBurningDuration.string seconds; the target may spend vBurningRemove.string AP to remove the effect early.

      • Script:

        if not character:has([[mBurning]]) then mBurning = character:createEffect([[mBurning]]) mBurning.displayName:set([[Burning]]) mBurning.description:set([[The creature takes 1 fire damage every {{vBurningPeriod}} second(s). They may spend {{vBurningRemove}} AP to remove the effect early.]]) mBurning.recurrentScript:set([=[if (((character.currentTime - {={character.currentTime}=}) % {{vBurningPeriod}}) == 0) then character:damage(1, 1, [[Fire]]) display([[Burning]], [[You have suffered 1 point of fire damage.]]) end]=]) mBurning:activate() end character.mBurning.duration:set({{vBurningDuration}})

      • Variables:

        vApplyBurn = ToggleVariable([[vApplyBurn]],[[Burn]])

  • Upgrades:

    • Name:

      mBurningII

    • Displayed name:

      Burning II

    • Description:

      Decrease the period between damage to 1 second.

    • Cost:

      expCost(1050,2450)-275

    • Script:

      master.displayName:set([[Burning II]]) master.description:replace([[every 2 seconds]],[[every second]]) master.addOns[1].variables:replace([[vBurningPeriod = 2]],[[vBurningPeriod = 1]])

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons:

    • Name:

      mBurningIII

    • Displayed name:

      Burning III

    • Description:

      Increase the burn duration to 10 seconds.

    • Cost:

      expCost(1550,3700)-525

    • Script:

      master.displayName:set([[Burning III]]) master.description:replace([[6 seconds]],[[10 seconds]]) master.addOns[1].variables:replace([[vBurningDuration = 6]],[[vBurningDuration = 10]])

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons:

    • Name:

      mBurningIV

    • Displayed name:

      Burning IV

    • Description:

      Reduces the SP needed to apply the burn to 3 SP.

    • Cost:

      expCost(1950,4650)-775

    • Script:

      master.displayName:set([[Burning IV]]) master.description:replace([[spend 4 SP]],[[spend 3 SP]]) master.addOns[1].variables:replace([[vBurningCost = 4]],[[vBurningCost = 3]])

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons:

    • Name:

      mBurningV

    • Displayed name:

      Burning V

    • Description:

      Increase the AP cost to remove the burn to 2 AP.

    • Cost:

      expCost(2300,5550)-975

    • Script:

      master.displayName:set([[Burning V]]) master.description:replace([[spend 1 AP]],[[spend 2 AP]]) master.addOns[1].variables:replace([[vBurningRemove = 1]],[[vBurningRemove = 2]])

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons: