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Name:
mNeedleII
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Displayed name:
Needle II
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Description:
When performing an action that deals Piercing damage, the character may spend 3 SP to apply the Needle status effect to the affected target for 7 seconds. While Needle is active, each time the target uses a Move action, they suffer 2d4 Piercing Damage halfed by a successful free Vigor test. Reapplying Needle while it is already active resets the duration to 5 seconds; the effect does not stack.
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Cost:
expCost(750,600)-150
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Script:
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Duration:
-1
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Type:
0
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Recurrent script:
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Add ons:
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Condition:
piercingDamage
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Description:
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Variables:
vNeedleDamage.add(1) vNeedleDuration.add(2)
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Script:
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Action effects:
No effects
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Upgrades: