• Name:

    mNeedleII

  • Displayed name:

    Needle II

  • Description:

    When performing an action that deals Piercing damage, the character may spend 3 SP to apply the Needle status effect to the affected target for 7 seconds. While Needle is active, each time the target uses a Move action, they suffer 2d4 Piercing Damage halfed by a successful free Vigor test. Reapplying Needle while it is already active resets the duration to 5 seconds; the effect does not stack.

  • Cost:

    expCost(750,600)-150

  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      piercingDamage

    • Description:

    • Variables:

      vNeedleDamage.add(1) vNeedleDuration.add(2)

    • Script:

    • Action effects:

      No effects

  • Upgrades: