• Name:

    mGrabbingMawI

  • Displayed name:

    Grabbing maw II

  • Description:

    The character can use their maw to grab creatures. The character bite action gains 2d12 Grab points. If a creature is grab that way, the character cannot use their bite action on an other creature but automatically succeed their bite action with {sVigor-10} SP on the grabbed creature.

  • Cost:

    expCost(700,700)-0

  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      aBite

    • Description:

      Moreover, you can deal vGrabMawDiced12 [vGrabMawDiced12] Grab points to the target.

    • Variables:

      vGrabMawDice.add(1)

    • Script:

    • Action effects:

      • Use case:

        3*(vGrabMawPoints>0)

      • Name:

        Grab maw points

      • Description:

        For a total of vGrabMawPoints Grab point(s).

      • Script:

        if(sGrabPoints==0)( mGrabPoints.create.effects(Grab points) mGrabPoints.script.set_( sGrabPoints.create.dependant(Grab points) sMovement.current.add((sGrabPoints>=sHP)*-100%,physical,Grab points) ) mGrabPoints.activate() ) sGrabPoints.current.change(vGrabMawPoints)

      • Variables:

        vGrabMawPoints.counter(GP,0)

  • Upgrades:

    • Name:

      mGrabbingMawII

    • Displayed name:

      Grabbing maw II

    • Description:

      Increase the Grab points to 2d12.

    • Cost:

      expCost(1400,700)-350

    • Script:

      mGrabbingMawI.displayedName.replace( I, II) mGrabbingMawI.description.replace(1d12 Grab,2d12 Grab)

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons:

      • Condition:

        aBite

      • Description:

      • Variables:

        vGrabMawDice.add(1)

      • Script:

      • Action effects:

        No effects

    • Name:

      mGrabbingMawIII

    • Displayed name:

      Grabbing maw III

    • Description:

      Increase the Grab points to 3d12.

    • Cost:

      expCost(2100,700)-700

    • Script:

      mGrabbingMawI.displayedName.replace( II, III) mGrabbingMawI.description.replace(2d12 Grab,3d12 Grab)

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons:

      • Condition:

        aBite

      • Description:

      • Variables:

        vGrabMawDice.add(1)

      • Script:

      • Action effects:

        No effects