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Name:
sPerception
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Displayed name:
Perception
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Description:
Perception determines a character’s sensitivity to environmental details and stimuli across all senses. It is used to detect hidden elements, identify threats, or notice changes in surroundings.
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Calculus:
floor((self+sSagacity)*pct)
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Current min:
-
Current max:
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Cost:
max(75*((2^((2*lvl-1)-(totalExp/1000)))+(lvl-1)),75*lvl)
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Up condition:
-
Normal values:
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Name:
expValue
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Value:
1.0
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Type:
expValue
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Script:
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ID:
-1
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Current values:
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Name:
default
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Value:
0
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Type:
default
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Script:
-
ID:
-1
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