• Tags:

    ['bluntDamage', 'Blunt damage']['naturalWeapon', 'Natural weapon']
  • Name:

    aTentacleSmash_I

  • Displayed name:

    Tentacle smash 2

  • Description:

    The tentacle smashes a creature within reach.

  • Cast description:

    | AP: vAP.string | CD: vCD.string s | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | On a successful **vTest.string** test **MR vMR.string** [1d20]: Deals 1vDamageDice.string vDamageType.string damage to the target. *The target can react to this action with their Dodge to negate the effect(s).*

  • Condition:

  • AP cost:

    4

  • Cooldown:

    0

  • Flux cost:

    0

  • Variables:

    vRange = ListVariable([[vRange]],[[Range]],{[[contactMod]]},{[[Contact]]}) vTest = ListVariable([[vTest]],[[Test]],{[[sVigor]]},{[[Vigor]]}) vMR = StatVariable([[vMR]],[[vTest]]) vDamageType = [[Blunt]] vDamageDice = [[d10]]

  • On used script:

  • Type:

    1

  • Action effects:

    No effects