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Tags:
['bluntDamage', 'Blunt damage']['naturalWeapon', 'Natural weapon'] -
Name:
aTentacleSmash
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Displayed name:
Tentacle smash 1
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Description:
The tentacle smashes a creature within reach.
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Cast description:
| AP: vAP.string | CD: vCD.string s | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | On a successful **vTest.string** test **MR vMR.string** [1d20]: Deals 1vDamageDice.string vDamageType.string damage to the target. *The target can react to this action with their Dodge to negate the effect(s).*
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Condition:
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AP cost:
4
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Cooldown:
0
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Flux cost:
0
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Variables:
vRange = ListVariable([[vRange]],[[Range]],{[[contactMod]]},{[[Contact]]}) vTest = ListVariable([[vTest]],[[Test]],{[[sVigor]]},{[[Vigor]]}) vMR = StatVariable([[vMR]],[[vTest]]) vDamageType = [[Blunt]] vDamageDice = [[d10]]
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On used script:
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Type:
1
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Action effects:
No effects