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Tags:
['naturalWeapon', 'Natural weapon']['bluntDamage', 'Blunt damage'] -
Name:
aTentacleRake
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Displayed name:
Tentacle rake
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Description:
Attack the target with their tentacles.
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Cast description:
| AP: vAP.string | CD: vCD.string s | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | On a successful **vTest.string** test **MR vMR.string** [1d20]: Deals 1vDamageDice.string [1vDamageDice.string] vDamageType.string damage to the target. *The target can react to this action with their Dodge to negate the effect(s).*
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Condition:
assert(character.sFlux.current > vFluxCost.value,[[You don't have enough flux to use this action.]])
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AP cost:
3
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Cooldown:
0
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Flux cost:
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Variables:
vRange = ListVariable([[vRange]],[[Range]],{[[contactMod]]},{[[Contact]]}) vTest = ListVariable([[vTest]],[[Test]],{[[sVigor]]},{[[Vigor]]}) vMR = StatVariable([[vMR]],[[vTest]]) vDamageDice = [[d6]] vDamageType = [[Blunt]]
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On used script:
character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD.value = vCD.value
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Type:
1
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Action effects:
No effects