• Name:

    mSeveredI

  • Displayed name:

    Severed I

  • Description:

    When performing an action that deals Slashing damage, the character may spend 4 SP to apply the Physical Impaired 1 status effect to the affected target.The effect lasts for 5 seconds. Reapplying this effect while it is already active resets the duration to 5 seconds; the impairment value does not stack.

  • Cost:

    expCost(300,100)-0

  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      slashingDamage

    • Description:

    • Variables:

      vSeveredCost.add(4) vSeveredDuration.add(5) vSeveredImpaired.add(1)

    • Script:

    • Action effects:

      • Use case:

        3*vApplySevered

      • Name:

        Severed

      • Description:

        You can spend vSeveredCost SP to inflict Physical Impaired vSeveredImpaired for vSeveredDuration seconds.

      • Script:

        sPhysicalImpaired.create.temporary(Physical impaired) mSevered.create.effects(Severed) mSevered.description.set(Inflict Physical Impaired vSeveredImpaired to the character.) mSevered.script.set( sPhysicalImpaired.normal.add(vSeveredImpaired,natural,Severed) ) mSevered.activate() mSevered.duration.set(vSeveredDuration)

      • Variables:

        vApplySevered.choice(Severed,[Not applied,Apply],[0,1])

  • Upgrades: