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Name:
mSeveredI
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Displayed name:
Severed I
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Description:
When performing an action that deals Slashing damage, the character may spend 4 SP to apply the Physical Impaired 1 status effect to the affected target.The effect lasts for 5 seconds. Reapplying this effect while it is already active resets the duration to 5 seconds; the impairment value does not stack.
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Cost:
expCost(300,100)-0
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Script:
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Duration:
-1
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Type:
0
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Recurrent script:
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Add ons:
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Condition:
slashingDamage
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Description:
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Variables:
vSeveredCost.add(4) vSeveredDuration.add(5) vSeveredImpaired.add(1)
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Script:
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Action effects:
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Use case:
3*vApplySevered
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Name:
Severed
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Description:
You can spend vSeveredCost SP to inflict Physical Impaired vSeveredImpaired for vSeveredDuration seconds.
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Script:
sPhysicalImpaired.create.temporary(Physical impaired) mSevered.create.effects(Severed) mSevered.description.set(Inflict Physical Impaired vSeveredImpaired to the character.) mSevered.script.set( sPhysicalImpaired.normal.add(vSeveredImpaired,natural,Severed) ) mSevered.activate() mSevered.duration.set(vSeveredDuration)
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Variables:
vApplySevered.choice(Severed,[Not applied,Apply],[0,1])
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Upgrades: