• Name:

    mCleaveII

  • Displayed name:

    Cleave II

  • Description:

    Increase the number of Slashing damage dice for the first target to 2, the number of total target to 2. Each target take one less damage dice than the previous one.

  • Condition:

  • Cost:

    expCost(550,250)-100
  • Script:

    master.displayName:set([[Cleave II]])
    master.description:replace([[1 Slashing damage die]],[[2 Slashing damage dice]])
    master.description:replace([[1 target]],[[2 targets]])
    master.addOns[1].variables:replace([[vCleaveTarget = 1]],[[vCleaveTarget = 2]])
    master.addOns[1].variables:replace([[vCleaveDie = 1]],[[vCleaveDie = 2]])
    
  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

  • Upgrades:

    • Name:

      mCleaveIII

    • Displayed name:

      Cleave III

    • Description:

      Decrease the cost to 3 SP. Increase the number of Slashing damage dice for the first target to 3, the number of total target to 3.

    • Condition:

    • Cost:

      expCost(1350,450)-275
    • Script:

      master.displayName:set([[Cleave III]])
      master.description:replace([[2 Slashing damage dice]],[[3 Slashing damage dice]])
      master.description:replace([[2 targets]],[[3 targets]])
      master.description:replace([[spend 4 SP]],[[spend 3 SP]])
      master.addOns[1].variables:replace([[vCleaveTarget = 2]],[[vCleaveTarget = 3]])
      master.addOns[1].variables:replace([[vCleaveDie = 2]],[[vCleaveDie = 3]])
      master.addOns[1].variables:replace([[vCleaveCost = 4]],[[vCleaveCost = 3]])
      
    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons: