-
Name:
mRagePointsAdept
-
Displayed name:
Rage points adepts
-
Description:
When making an attack that deals physical damage while raging, you can spend 2 SP to gain 1 Rage point a.k.a. RP, with a maximum of 1 use.
-
Cost:
0
-
Script:
sRagePoints.create.other(Rage points) sRagePoints.min.set_(0)
-
Duration:
-1
-
Type:
0
-
Recurrent script:
-
Add ons:
-
Condition:
has(mRage) & (slashingDamage|piercingDamage|bluntDamage)
-
Description:
-
Variables:
vMaxRagePoints.add(1)
-
Script:
-
Action effects:
-
Use case:
1*(vRagePoints>0)
-
Name:
Rage points
-
Description:
The user spends {2*vRagePoints} SP to gain {vRagePoints} Rage point(s).
-
Script:
sRagePoints.current.change({vRagePoints})
-
Variables:
vRagePoints.slider(Rage points,0,vMaxRagePoints,1)
-
-
-
Upgrades: