• Name:

    mRegenerationI

  • Displayed name:

    Regeneration I

  • Description:

    The creature regenerates 1 HP every second as long as they don't take any Fire or Acid. In that case the regeneration ends for the next 8 seconds. Moreover, this creature gains Fire Weakness I and Acid Weakness I as a consequences.

  • Cost:

    expCost(2000,500)

  • Script:

    sRegeneration.create.other(Regeneration) sRegeneration.normal.add(1,natural,Regeneration I) sAcidWeakness.create.other(Acid Weakness) sAcidWeakness.normal.add(1,natural,Regeneration I) sFireWeakness.create.other(Fire Weakness) sFireWeakness.normal.add(1,natural,Regeneration I)

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

    sHP.current.change(sRegeneration)

  • Add ons:

  • Upgrades: