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Name:
mRegenerationI
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Displayed name:
Regeneration I
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Description:
The creature regenerates 1 HP every second as long as they don't take any Fire or Acid. In that case the regeneration ends for the next 8 seconds. Moreover, this creature gains Fire Weakness I and Acid Weakness I as a consequences.
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Cost:
expCost(2000,500)
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Script:
sRegeneration.create.other(Regeneration) sRegeneration.normal.add(1,natural,Regeneration I) sAcidWeakness.create.other(Acid Weakness) sAcidWeakness.normal.add(1,natural,Regeneration I) sFireWeakness.create.other(Fire Weakness) sFireWeakness.normal.add(1,natural,Regeneration I)
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Duration:
-1
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Type:
0
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Recurrent script:
sHP.current.change(sRegeneration)
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Add ons:
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Upgrades: