• Tags:

    complexActiontwoHands
  • Name:

    aRestrain

  • Displayed name:

    Restrain

  • Description:

    On a successful Vigor test on an immobilized target, roll 2d8 stun points. If the number of stun points is superior or equal to the target current HP, they are considered restrained by the character. The character should have one free hand and for every weapon they are holding the test received a malus of -3. A restrained creature is considered immobilize and stun. The character can move but at half their speed and thus the restrained creature follow them.

  • Cast description:

    AP: aAP Range: str(vRange) On a successful str(vTest) test MR {vMR} [1d20] on an immobilized target: Roll 2d8 [2d8] stun points. If the number of stun points is superior or equal to the target current HP, they are considered restrained by the character. The character should have one free hand and for every weapon they are holding the test received a malus of -3. A restrained creature is considered immobilize and stun. The character can move but at half their speed and thus the restrained creature follow them.

  • Condition:

  • AP cost:

    4

  • Cooldown:

    1

  • Flux cost:

  • Variables:

    vRange.choice(Range,[Contact],[contactMod]) vTest.choice(Test,[Vigor],[sVigor]) vMR.add(vTest)

  • On used script:

    sFlux.current.change(-aFluxCost) aName.cd.set(aCD)

  • Type:

    0

  • Action effects:

    No effects