• Name:

    sMemory

  • Displayed name:

    Memory

  • Description:

    Memory reflects a character’s ability to recall past events, retain learned information, and apply technical knowledge. It is used for recalling lore, crafting, or reproducing precise instructions.

  • Calculus:

    floor((self+sIntelligence)*pct)

  • Current min:

  • Current max:

  • Cost:

    max(75*((2^((2*lvl-1)-(totalExp/1000)))+(lvl-1)),75*lvl)

  • Up condition:

  • Normal values:

    • Name:

      expValue

    • Value:

      1.0

    • Type:

      expValue

    • Script:

    • ID:

      -1

  • Current values:

    • Name:

      default

    • Value:

      0

    • Type:

      default

    • Script:

    • ID:

      -1