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Meta description:

This armor that gives Slashing Resistance 1 and Blunt Resistance 1 (both Physical) is made out of fine Orichalcum links, their brass-like glow deepened by faint reddish undertones. Each ring hums softly when struck, dispersing force through the weave in a subtle shiver rather than a sharp impact. The metal warms quickly to the touch, adapting to the wearer's body as if alive with stored motion.

  • Name:

    iOrichalcumHauberk

  • Displayed name:

    Orichalcum hauberk

  • Description:

    This armor that gives Slashing Resistance 1 and Blunt Resistance 1 (both Physical) is made out of fine Orichalcum links, their brass-like glow deepened by faint reddish undertones. Each ring hums softly when struck, dispersing force through the weave in a subtle shiver rather than a sharp impact. The metal warms quickly to the touch, adapting to the wearer's body as if alive with stored motion.

  • Condition:

    assert(character.sBodySlot.current >= 1,[[You don't have any available slot to equip this gear.]])
  • Script:

    character.sBodySlot:addNormal([[-1]],item.name,[[Orichalcum hauberk]])
    stat = character:createStat([[sSlashingResistance]],[[temporary]])
    stat.displayName.value = [[Slashing Resistance]]
    stat:addNormal([[1]],[[physical]],[[Orichalcum hauberk]])
    stat = character:createStat([[sBluntResistance]],[[temporary]])
    stat.displayName.value = [[Blunt Resistance]]
    stat:addNormal([[1]],[[physical]],[[Orichalcum hauberk]])
  • Weight:

    9.0

  • Amount:

    1

  • Type:

    1

  • Coin value:

    54000

  • Actions:

    No actions