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Tags:
['twoHands', 'Two hands']['weapon', 'Weapon']['bluntDamage', 'Blunt damage'] -
Name:
aOrichalcumGreatHammer
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Displayed name:
Orichalcum great hammer
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Description:
This two handed orichalcum great hammer deals 1d12 Blunt damage, gives a bonus of +1 to the test and ignores 1 level of resistance.
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Cast description:
| AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: 0** | **Range: vRange.string** | On a successful **vTest.string** test **MR vMR.string** [1d20]: Deals 1vDamageDice.string [1vDamageDice.string] vDamageType.string damage to the target ignoring 1 level of resistance for it. *The target can react to this action with their Dodge to negate the effect(s).*
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Condition:
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AP cost:
4
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Cooldown:
1
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Flux cost:
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Variables:
vRange = ListVariable([[vRange]],[[Range]],{[[contactMod]]},{[[Contact]]}) vTest = ListVariable([[vTest]],[[Test]],{[[character.sVigor]]},{[[Vigor]]}) vMR = StatVariable([[vMR]],[[vTest]]) vDamageType = [[Blunt]] vDamageDice = [[d12]] vMR:addValue(1,[[physical]],[[Orichalcum]])
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On used script:
action.currentCD:set(vCD.value)
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Type:
2
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Action effects:
No effects