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Tags:
No tags
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Name:
aCharge
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Displayed name:
Charge
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Description:
1AP no damage then +1d8 per AP
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Cast description:
AP: aAP CD: aCD Flux: aFluxOrCost ➞ aFluxCost The character charges in a straight line for a distance equal to its movement ({sMovement}m),
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Condition:
sFlux >= aFluxCost "You don't have enough Flux"
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AP cost:
1
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Cooldown:
1
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Flux cost:
apMod(3)*cdMod(aCD)*targetMod(1,0)*durMod(10)*contactMod*effect(70,70)
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Variables:
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On used script:
sFlux.current.change(-aFluxCost) aName.cd.set(aCD)
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Type:
1
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Action effects:
No effects