• Tags:

    No tags

  • Name:

    aCharge

  • Displayed name:

    Charge

  • Description:

    1AP no damage then +1d8 per AP

  • Cast description:

    AP: aAP CD: aCD Flux: aFluxOrCost ➞ aFluxCost The character charges in a straight line for a distance equal to its movement ({sMovement}m),

  • Condition:

    sFlux >= aFluxCost "You don't have enough Flux"

  • AP cost:

    1

  • Cooldown:

    1

  • Flux cost:

    apMod(3)*cdMod(aCD)*targetMod(1,0)*durMod(10)*contactMod*effect(70,70)

  • Variables:

  • On used script:

    sFlux.current.change(-aFluxCost) aName.cd.set(aCD)

  • Type:

    1

  • Action effects:

    No effects