• Tags:

    bluntDamagepush
  • Name:

    aTailSwipe

  • Displayed name:

    Tail swipe

  • Description:

    The creature spins around themselves to swing their tail in a two steps motion.

  • Cast description:

    AP: aAP CD: aCD Flux: aFluxOrCost ➞ aFluxCost Range: 1m around On a successful Vigor test, MR {sVigor} [1d20]: Turns 180° to one side, hitting all creatures within a 180° arc on the opposite side of the turn, dealing vLvld10 Blunt damage and pushing them {ceil(vLvl/2)} meter(s) away. After 2 seconds, the creature completes the turn with another 180°, hitting the other 180° arc with the same effect. Affected creatures can Dodge this action to negate the effect(s).

  • Condition:

    sFlux >= aFluxCost "You don't have enough Flux"

  • AP cost:

    2

  • Cooldown:

    3

  • Flux cost:

    apMod(4)*cdMod(aCD)*contactMod*(effect(vLvl*75,60)+effect(ceil(vLvl/2)*70,70))*sphereMod(1.5)*0.9

  • Variables:

    vLvl.slider(Lvl,1,10,1)

  • On used script:

    sFlux.current.change(-aFluxCost) aName.cd.set(aCD)

  • Type:

    1

  • Action effects:

    • Use case:

      1

    • Name:

      Tail swipe

    • Description:

    • Script:

      mTailSwipe.create.effects(Tail swipe) mTailSwipe.description.set_(The creature completes the tail swipe with another 180° turn, hitting the other 180° arc and dealing vLvld10 Blunt damage and pushing them {ceil(vLvl/2)} meter(s) away.\nAffected creatures can Dodge this action to negate the effect(s).) mTailSwipe.duration.set(2) mTailSwipe.script.set_(sRegenAP.normal.add(-1,aTailSwipe,Tail swipe)) mTailSwipe.activate()

    • Variables: