• Tags:

    twoHands
  • Name:

    aGrapple

  • Displayed name:

    Grapple

  • Description:

    On a successful Vigor test, roll 2d8 immobilization points. If the number of immobilization points is superior or equal to the target current HP, they are considered grappled by the character. The character should have one free hand and for every weapon they are holding the test received a malus of -3. A grappled creature is considered immobilize but otherwise can act as normal. They can spend 4AP to try to break free with a successful Reflex or Vigor test. The character can move but at half their speed and thus the grappled creature follow them.

  • Cast description:

    AP: aAP Range: Contact On a successful Vigor test MR: {sVigor} [1d20] Roll 2d8 [2d8] immobilization points. If the number of immobilization points is superior or equal to the target current HP, they are considered grappled by the character. The character should have one free hand and for every weapon they are holding the test received a malus of -3. A grappled creature is considered immobilize but otherwise can act as normal. They can spend 4AP to try to break free with a successful Reflex or Vigor test. The character can move but at half their speed and thus the grappled creature follow them.

  • Condition:

  • AP cost:

    4

  • Cooldown:

    1

  • Flux cost:

  • Variables:

  • On used script:

    sFlux.current.change(-aFluxCost) aName.cd.set(aCD)

  • Type:

    0

  • Action effects:

    No effects