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Name:
mSlashingAdept
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Displayed name:
Slashing adept
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Description:
When making a weapon attack that deals Slashing damage, you can spend 4 SP for a one-handed weapon or 5 SP for a two-handed weapon to add 1 additional damage die, with a maximum of 1 use. The additional die must have the same number of faces as the weapon’s Slashing damage die.
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Cost:
expCost(200,200)-0
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Script:
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Duration:
-1
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Type:
0
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Recurrent script:
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Add ons:
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Condition:
oneHand & (weapon | natural) & slashingDamage
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Description:
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Variables:
vSlashingMaxExtra.add(1)
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Script:
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Action effects:
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Use case:
0
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Name:
Slashing adept
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Description:
The user spend {4*vSlashingExtra} SP add {vSlashingExtra} extra damage dice.
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Script:
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Variables:
vSlashingExtra.slider(Extra Slashing,0,vSlashingMaxExtra,1)
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Condition:
twoHands & (weapon | natural) & slashingDamage
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Description:
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Variables:
vSlashingMaxExtra.add(1)
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Script:
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Action effects:
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Use case:
0
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Name:
Slashing adept
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Description:
The user spend {5*vSlashingExtra} SP add {vSlashingExtra} extra damage dice.
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Script:
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Variables:
vSlashingExtra.slider(Extra Slashing,0,vSlashingMaxExtra,1)
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Upgrades: