• Tags:

    No tags

  • Name:

    aReconstruction

  • Displayed name:

    Reconstruction

  • Description:

    The object reconstruction itself and regenerate HP.

  • Cast description:

    | AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | Gain vRHP.stringd6 current HP.

  • Condition:

    assert(character.sFlux.current >= vFluxCost.value, [[You don't have enough Flux]])
  • AP cost:

    4

  • Cooldown:

    4

  • Flux cost:

    apMod(vAP)*cdMod(vCD)*selfMod*effect(vRHP*55,60)*noTestMod
  • Variables:

    vRHP = NumberVariable([[vRHP]], [[Dice]], [[1]], [[10]], [[1]])
    vRange = ListVariable([[vRange]], [[Range]], {[[selfMod]]}, {[[Self]]})
  • On used script:

    character.sFlux:changeCurrent(-vFluxCost.value)
    
  • On post script:

    if (success) then
        action.currentCD:set(vCD.value)
    end
    
  • Type:

    1

  • Action effects:

    No effects