• Name:

    mBluntMasteryIII

  • Displayed name:

    Blunt mastery III

  • Description:

    Reduces the amount needed to add the first extra Blunt damage dice to 3 SP.

  • Condition:

  • Cost:

  • Script:

    master.displayName:set([[Blunt mastery III]])
    master.description:replace([[spend 4 Success]],[[spend 3 Success]])
    master.description:replace([[two dice = 9 SP]],[[two dice = 7 SP]])
    master.description:replace([[three dice = 15 SP]],[[three dice = 12 SP]])
    master.addOns[1].variables.value = [[vBluntSpAmount = 3]]
    master.cost:replace("spAmountMod(4)","spAmountMod(3)")
    
  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

  • Upgrades:

    • Name:

      mBluntMasteryIV

    • Displayed name:

      Blunt mastery IV

    • Description:

      Reduces the amount needed to add the first extra Blunt damage dice to 2 SP.

    • Condition:

    • Cost:

    • Script:

      master.displayName:set([[Blunt mastery IV]])
      master.description:replace([[spend 3 Success]],[[spend 2 Success]])
      master.description:replace([[two dice = 7 SP]],[[two dice = 5 SP]])
      master.description:replace([[three dice = 12 SP]],[[three dice = 9 SP]])
      master.addOns[1].variables.value = [[vBluntSpAmount = 2]]
      master.cost:replace("spAmountMod(3)","spAmountMod(2)")
      
    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons: