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Name:
mBluntMasteryIII
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Displayed name:
Blunt mastery III
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Description:
Reduces the amount needed to add the first extra Blunt damage dice to 3 SP.
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Condition:
-
Cost:
-
Script:
master.displayName:set([[Blunt mastery III]]) master.description:replace([[spend 4 Success]],[[spend 3 Success]]) master.description:replace([[two dice = 9 SP]],[[two dice = 7 SP]]) master.description:replace([[three dice = 15 SP]],[[three dice = 12 SP]]) master.addOns[1].variables.value = [[vBluntSpAmount = 3]] master.cost:replace("spAmountMod(4)","spAmountMod(3)") -
Duration:
-1
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Type:
0
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Recurrent script:
-
Add ons:
-
Upgrades:
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Name:
mBluntMasteryIV
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Displayed name:
Blunt mastery IV
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Description:
Reduces the amount needed to add the first extra Blunt damage dice to 2 SP.
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Condition:
-
Cost:
-
Script:
master.displayName:set([[Blunt mastery IV]]) master.description:replace([[spend 3 Success]],[[spend 2 Success]]) master.description:replace([[two dice = 7 SP]],[[two dice = 5 SP]]) master.description:replace([[three dice = 12 SP]],[[three dice = 9 SP]]) master.addOns[1].variables.value = [[vBluntSpAmount = 2]] master.cost:replace("spAmountMod(3)","spAmountMod(2)") -
Duration:
-1
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Type:
0
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Recurrent script:
-
Add ons:
-