-
Tags:
['complexAction', 'Complex action'] -
Name:
aRepulsion
-
Displayed name:
Repulsion
-
Description:
The character uses their telekinetic power to push a target.
-
Cast description:
| AP: vAP.string * | CD: vCD.strings | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | On a **vTest.string** test **MR vMR.string** [1d20]: Push away the target by vPush.string. *The target have to make a Vigor test which in succeeding half the effects.* - *For every meter not moved by the target due to immovable object in the way, they take 1d6 Blunt damage.* - *Creature with higher ground surface divide the moving effect by this surface.* - *If the target is immovable, the effect and test is applied on the caster.*
-
Condition:
assert(character.sFlux.current >= vFluxCost.value, [[You don't have enough Flux]])
-
AP cost:
3
-
Cooldown:
3
-
Flux cost:
apMod(vAP)*cdMod(vCD)*targetMod(1,0)*puncMod(0,1)*vRange*complexMod*effect(vPush*70,70,character.sCatalystLvl)*autoSave*halfOnSave
-
Variables:
vRange = ListVariable([[vRange]], [[Range]], {[[mediumMod]]}, {[[10m]]}) vPush = NumberVariable([[vPush]], [[Push]], [[1]], [[10]], [[1]]) vPush.valueDisplay.value = [=[self .. [[m]] ]=] vTest = ListVariable([[vTest]], [[Test]], {[[character.sArcana]]}, {[[Arcana]]}) vMR = StatVariable([[vMR]], [[vTest]])
-
On used script:
character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD:set(vCD.value)
-
Type:
1
-
Action effects:
No effects