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Tags:
['complexAction', 'Complex action'] -
Name:
aTelekinesis
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Displayed name:
Telekinesis
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Description:
The character move a object within range with a define amount of strength and agility.
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Cast description:
| AP: vAP.string * | CD: vCD.strings | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | On a **vTest.string** test **MR vMR.string** [1d20]: The character move an object within range for 30 seconds with the following stats: Strength vStrength.string, Agility vAgility.string, Movement vMovement.stringm/s. The caster have to concentrate for 1AP every second to keep this effect.
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Condition:
assert(character.sFlux.current >= vFluxCost.value, [[You don't have enough Flux.]])
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AP cost:
6
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Cooldown:
10
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Flux cost:
apMod(vAP)*cdMod(vCD)*targetMod(1,0)*durMod(30)*vRange*complexMod*concMod(30,1,1)*effect(((vStrength-7)^2+(vAgility-7)^2+(vMovement-1)^2)*30+30,70)
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Variables:
vRange = ListVariable([[vRange]], [[Range]], {[[mediumMod]]}, {[[10m]]}) vStrength = NumberVariable([[vStrength]], [[Strength]], [[7]], [[20]], [[1]]) vAgility = NumberVariable([[vAgility]], [[Agility]], [[7]], [[20]], [[1]]) vMovement = NumberVariable([[vMovement]], [[Movement]], [[1]], [[10]], [[1]]) vTest = ListVariable([[vTest]], [[Test]], {[[character.sArcana]]}, {[[Arcana]]}) vMR = StatVariable([[vMR]], [[vTest]])
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On used script:
character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD:set(vCD.value)
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Type:
1
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Action effects:
No effects