• Tags:

    ['complexAction', 'Complex action']['twoHands', 'Two hands']
  • Name:

    aPush

  • Displayed name:

    Push

  • Description:

    On a successful Vigor test, the target is pushed 1m away from the character. For every weapon the character is holding, the test received a malus of -3.

  • Cast description:

    | AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: 0** | **Range: vRange.string** | On a successful **vTest.string** test **MR vMR.string**: [1d20] The target is pushed 1m away from the character. For every weapon the character is holding, the test received a malus of -3. The target can react to this action with their Dodge to negate the effect(s).

  • Condition:

  • AP cost:

    4

  • Cooldown:

    1

  • Flux cost:

  • Variables:

    vRange = ListVariable("vRange","Range",{"contactMod"},{"Contact"}) vTest = ListVariable("vTest","Test",{"character.sVigor"},{"Vigor"}) vMR = StatVariable("vMR","vTest")

  • On used script:

    character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD.value = vCD.value

  • Type:

    0

  • Action effects:

    No effects