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Tags:
['complexAction', 'Complex action']['twoHands', 'Two hands'] -
Name:
aPush
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Displayed name:
Push
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Description:
On a successful Vigor test, the target is pushed 1m away from the character. For every weapon the character is holding, the test received a malus of -3.
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Cast description:
| AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: 0** | **Range: vRange.string** | On a successful **vTest.string** test **MR vMR.string**: [1d20] The target is pushed 1m away from the character. For every weapon the character is holding, the test received a malus of -3. The target can react to this action with their Dodge to negate the effect(s).
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Condition:
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AP cost:
4
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Cooldown:
1
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Flux cost:
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Variables:
vRange = ListVariable("vRange","Range",{"contactMod"},{"Contact"}) vTest = ListVariable("vTest","Test",{"character.sVigor"},{"Vigor"}) vMR = StatVariable("vMR","vTest")
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On used script:
character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD.value = vCD.value
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Type:
0
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Action effects:
No effects