• Tags:

    ['complexAction', 'Complex action']['naturalWeapon', 'Natural weapon']['oneHand', 'One hand']
  • Name:

    aPunch

  • Displayed name:

    Punch

  • Description:

    If your not holding a weapon in one of your hand, you can - on a successful Vigor test - deal 1d4 minimum HP damage to nearby target.

  • Cast description:

    | AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: 0** | **Range: vRange.string** | On a successful **vTest.string** test **MR vMR.string**: [1d20] Deals 1d4 [1d4] minimum HP damage to the target. The target can react to this action with their Dodge to negate the effect(s).

  • Condition:

  • AP cost:

    2

  • Cooldown:

    1

  • Flux cost:

  • Variables:

    vRange = ListVariable("vRange","Range",{"contactMod"},{"Contact"}) vTest = ListVariable("vTest","Test",{"character.sVigor"},{"Vigor"}) vMR = StatVariable("vMR","vTest") vDamageType = [[minimum HP]] vDamageDice = [[d4]]

  • On used script:

    character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD.value = vCD.value

  • Type:

    0

  • Action effects:

    No effects