-
Name:
sPerception
-
Displayed name:
Perception
-
Description:
Perception determines a character’s sensitivity to environmental details and stimuli across all senses. It is used to detect hidden elements, identify threats, or notice changes in surroundings.
-
Calculus:
math.floor((self+character.sSagacity)*pct)
-
Current min:
-
Current max:
-
Cost:
math.max(75*((2^((2*lvl-1)-(character.totalExp/1000)))+(lvl-1)),75*lvl)
-
Up condition:
-
Normal values:
-
Name:
expValue
-
Value:
0
-
Type:
expValue
-
Script:
-
ID:
-1
-
-
Current values:
-
Name:
default
-
Value:
0
-
Type:
default
-
Script:
-
ID:
-1
-