• Tags:

    Natural weaponPiercing damage
  • Name:

    aBite

  • Displayed name:

    Bite

  • Description:

    Deals 1d12 Piercing damage to the target.

  • Cast description:

    | AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: 0** | **Range: vRange.string** | On a successful **vTest.string** test **MR vMR.string** [1d20]: Deals 1vDamageDice.string [1vDamageDice.string] vDamageType.string damage to the target. *The target can react to this action with their Dodge to negate the effect(s).*

  • Condition:

  • AP cost:

    4

  • Cooldown:

    1

  • Flux cost:

  • Variables:

    vRange = ListVariable([[vRange]], [[Range]], {[[contactMod]]}, {[[Contact]]})
    vTest = ListVariable([[vTest]], [[Test]], {[[sVigor]]}, {[[Vigor]]})
    vMR = StatVariable([[vMR]], [[vTest]])
    vDamageType = [[Piercing]]
    vDamageDice = [[d12]]
  • On used script:

    action.currentCD:set(vCD.value)
    
  • On post script:

    if (success) then
    action.currentCD.value = vCD.value
    end
    
  • Type:

    1

  • Action effects:

    No effects