• Name:

    mWeakPointI

  • Displayed name:

    Weak point I

  • Description:

    When performing an action that deals Piercing damage and benefits from a bonus to its test, the action first Piercing damage dice is maximised.

  • Cost:

    expCost(550,400)-0

  • Script:

  • Duration:

    -1

  • Type:

    0

  • Recurrent script:

  • Add ons:

    • Condition:

      action:tagsContain([[piercingDamage]])

    • Description:

      If you have a bonus to this action test, you can maximised your first vWeakPointBonus.string Piercing damage dice.

    • Variables:

      vWeakPointBonus = ""

    • Script:

    • Action effects:

      No effects

  • Upgrades:

    • Name:

      mWeakPointII

    • Displayed name:

      Weak point II

    • Description:

      The first 2 Piercing damage dice of the action are now maximised.

    • Cost:

      expCost(1150,400)-275

    • Script:

      master.displayName:set([[Weak point II]]) master.description:replace([[first Piercing damage dice]],[[first 2 Piercing damage dice]]) master.addOns[1].variables:replace([[vWeakPointBonus = ""]],[[vWeakPointBonus = 2]])

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons:

    • Name:

      mWeakPointIII

    • Displayed name:

      Weak point III

    • Description:

      The first 3 Piercing damage dice of the action are now maximised.

    • Cost:

      expCost(1700,400)-575

    • Script:

      master.displayName:set([[Weak point III]]) master.description:replace([[first 2 Piercing damage dice]],[[first 3 Piercing damage dice]]) master.addOns[1].variables:replace([[vWeakPointBonus = 2]],[[vWeakPointBonus = 3]])

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons:

    • Name:

      mWeakPointIV

    • Displayed name:

      Weak point IV

    • Description:

      The first 4 Piercing damage dice of the action are now maximised.

    • Cost:

      expCost(2250,400)-850

    • Script:

      master.displayName:set([[Weak point IV]]) master.description:replace([[first 3 Piercing damage dice]],[[first 4 Piercing damage dice]]) master.addOns[1].variables:replace([[vWeakPointBonus = 3]],[[vWeakPointBonus = 4]])

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons:

    • Name:

      mWeakPointV

    • Displayed name:

      Weak point V

    • Description:

      The first 5 Piercing damage dice of the action are now maximised.

    • Cost:

      expCost(2850,400)-1125

    • Script:

      master.displayName:set([[Weak point V]]) master.description:replace([[first 4 Piercing damage dice]],[[first 5 Piercing damage dice]]) master.addOns[1].variables:replace([[vWeakPointBonus = 4]],[[vWeakPointBonus = 5]])

    • Duration:

      -1

    • Type:

      0

    • Recurrent script:

    • Add ons: