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Tags:
No tags
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Name:
aReconstruction
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Displayed name:
Reconstruction
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Description:
The object reconstruction itself and regenerate HP.
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Cast description:
| AP: vAP.string | CD: vCD.strings | | :---: | :---: | | **Flux: vFluxOrCost.string ➞ vFluxCost.string** | **Range: vRange.string** | Gain vRHP.stringd6 current HP.
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Condition:
assert(character.sFlux.current >= vFluxCost.value, [[You don't have enough Flux]])
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AP cost:
4
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Cooldown:
4
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Flux cost:
apMod(vAP)*cdMod(vCD)*selfMod*effect(vRHP*55,60)*noTestMod
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Variables:
vRHP = NumberVariable([[vRHP]], [[Dice]], [[1]], [[10]], [[1]]) vRange = ListVariable([[vRange]],[[Range]],{[[selfMod]]},{[[Self]]})
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On used script:
character.sFlux:changeCurrent(-vFluxCost.value) action.currentCD:set(vCD.value)
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Type:
1
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Action effects:
No effects